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Final Berk post

Final Berk post

Here are the last post about the Berk’s upgrades Hiccup conceived. Voici le dernier post traitant des nouveaux ajouts architecturaux conçus par Hiccup. 1- The first one is the left entrance of the new Dragon stables (aka the « birdhouse »). Here are some of the research sketches, a painted version of the 3D modeled built afterwards ... Read More
 
How to shoot your dragon 2

How to shoot your dragon 2

Some more HTTYD 2 war machines designs. Pretty simple : a nasty piece of wood and metal design to hurt, mame or trap innocent dragons. Evil at its best… I include the 3D model I built and the final line drawing I did ready for the final digital painting.     D’autres designs de machines de ... Read More
 
Dragon 2 : Elevator and Weathervanes

Dragon 2 : Elevator and Weathervanes

I designed two weathervanes for HTTYD 2. The first one, perched at the top of a tall skinny tower was another attempt at redifining Berk’s new skyline. It was also used in the game sequence by the dragon riders and maybe another time towrds the end but I am not sure. The second one was ... Read More
 
Interview dans 3DVF (Dragons 2)

Interview dans 3DVF (Dragons 2)

An interview in French I had the privilege to give for the french online magazine 3DVF. Une interview qui est parue la semaine derniere sur l’excellent site 3DVF. Un grand merci a Benoit Rogez pour ses questions pertinentes et son professionnalisme !
 
Dragon 2 : the Grooming station

Dragon 2 : the Grooming station

Another new addition to Berk, the « grooming station » and the pole where perched dragons can wait to be taken care off. This time, I wanted to show the new viking’s new compassion towards Dragons, how they cared about their new friends (as opposed to the feeding station which was more a machine where dragons could ... Read More
 
How to shoot your dragon

How to shoot your dragon

Another big chunk of my work on HTTYD 2 was Draco’s war machines and dragon traps. The main problem was to find a visually believable design for a machine which sole purpose was to shoot or bring down a flying fire-breathing angry reptile. When a catapult throws boulders to a castle wall, the wall doesn’t ... Read More
 
Dragon 2 : Ice lagoon and ice maze

Dragon 2 : Ice lagoon and ice maze

Voici quelques images et recherches consacrées aux terres nordiques de Valka. La première est une vue aérienne du lagon de glace suivie de quelques explorations pour les icebergs qui s’y trouvent. Les deux dernières images sont des recherches pour les piliers de glace soutenant la voute de l’immense salle dans laquelle Draco cache son armada. ... Read More
 
Dragon 2 : the windmill

Dragon 2 : the windmill

Avec la paix nouvelle dont profitent les vikings, un certain nombre de bâtiments sont devenus inutiles sur Berk. En particulier les catapultes et autres balistes qui trônaient sur les tours de pierre qui entourent les falaises. Pierre-Olivier Vincent (le Production designer du film) nous a donc demandé de trouver des idées pour utiliser ces nouveaux ... Read More